Should be devoid of color and work on designs with shades of gray only. Working in a monochrome way will allow us to pay attention only to usability and user experience, being able to design different versions without wasting too much time on things that are not so important in these early design phases and therefore lower costs. Wireframe design 5. Validate. It's time to see if the design works! Once the first wireframes have been designed, it would be convenient to carry out a usability test with real users,
who can test your app and thus be able to conclude if our designs really adapt to the user's requirements or if, on the contrary, we will have to raster to vector conversion make changes. The objectives of this test are to observe and analyze the behavior and average interactivity of users who visit our site and to ensure a positive user experience. Gather a group of about five people and give them challenges while using the prototype you have prepared with the wireframes: “place an order at a chinese restaurant”, “create a profile as a business”, “add your address and a payment method ", etc. Pay attention to this phase, it will be decisive to know if your designs are on the right track.
Remember that the important thing in this test is to remove defects from your designs. If you want to know more, we leave you this article . !! Congratulations!! Your users are having an experience of 10 in your app after having validated your designs with the usability test, you will have gone on to prepare the final mockups, that is, to design the entire ui (user interface) part. You will have published your app and your users will be starting to send you feedback on how their experience is going. Don't rest on your laurels! There are always improvements to be made and you will likely receive comments from users often in which they do not fully understand something within your app